Here are some quotes from the ZDoom forums explaining it more: It's so ancient, that not even ZDoom is still affected by it.īasically it works like this: in vanilla Doom, the effects of items (ammo, weapons, armor, health, powerups) were granted to the player not because of the actor type, but because of the sprite name of the frame when touched. Okay, this is an ancient bug, and one I was just reminded of recently. Posted: Sat 5:22 am Post subject: Item effects are not linked to their sprite names Item effects are not linked to their sprite names Profile Log in to check your private messages Log in ZDaemon :: View topic - Item effects are not linked to their sprite namesįAQ Search Memberlist Usergroups Register
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